Merren Halon

Basics

Name: Merren Halon
Concept:
Race: Elf (Low Light Vision)
Discipline (Circle): Nethermancer( First )
Legend Points: 0/700

Background

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Appearance

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Defining quote

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Attributes

Dexterity
16 (7)
Strength
8 (4)
Toughness
11 (5)
Perception
16 (7)
Wilpower
16 (7)
Charisma
15 (6)
Karma
4/4

Derived Stats

  • Initiative: 6 (7 -1 armor)
  • Encumbrance: 45/50
  • Physical Armor: 5
  • Mystic Armor: 2
  • Karma Modifier: 4
  • Movement Rate: 7

Defenses

  • Physical Defense: 9
  • Spell Defense: 9
  • Social Defense: 8

Health

  • Death Rating: 32
  • Unconsciousness Rating: 24
  • Wound Threshold: 8
  • Recovery Tests (per day): 2

Combat Workspace

  • Matrix A: Astral Spear, Spellcasting vs. Target Spell Defense, range 48y, damage WIL+6/Mystic.
  • Matrix B: Spirit Dart, Spellcasting vs. Target Spell Defense, range 10y, damage WIL+2/Mystic.
  • Shortbow: 60 arrows, Step 8 to hit, Step 7 Damage. Only useful between 48-60 yards or when Astral Spear isn't available.
  • Reattuning On The Fly: Second (larger) Weaving number, make Threadweaving check. IF YOU FAIL A CONCENTRATION CHECK (WIL vs. damage taken) OR TAKE ANOTHER ACTION WHEN REATTUNMENT BEGINS ALL YOUR MATRIXES WILL BE EMPTIED!
  • Dagger: Last resort. DEX (Step 7) to hit, STR+2 (Step 6) damage.

Talents

Talent Name Action Type Strain Attribute Rank Step
Astral Sight Simple 1 PER 2 9
Spellcasting Standard 0 PER 3 10
Karma Ritual NA 0 NA 1 1
Thread Weaving (Nethermancy) Standard 0 PER 2 9
Spell Matrix A NA 0 NA 2 2
Spell Matrix B (Option) NA 0 NA 1 1
Magic Literacy (R/W M) Standard 0 PER 2 9

Skills

Skill Name Action Type Strain Attribute Rank Step
Know: Scourge Lore Standard 0 PER 1 8
Know: Horror Lore Standard 0 PER 1 8
Art: Cooking Sustained 0 CHA 1 7
Speak Sperethiel Standard 0 PER 1 8
Speak Throalic Standard 0 PER 1 8
Read/Write Throalic Standard 0 PER 1 8
Alchemy Sustained 0 PER 1 8
Avoid Blow Free 1 DEX 1 8
Missile weapons Standard 0 DEX 1 8
Rhetoric Sustained 0 PER 1 8
Flirting Sustained 0 CHA 1 7
Etiquette Sustained 0 CHA 1 7
Search Standard 1 PER 1 8
Wilderness Survival Sustained 0 PER 1 8

Spells

Spell Name Threads Weaving Casting Range Duration Effect
~Description
Notes: TSD = Target Spell Defense. Weaving X/Y = Spell Pattern/Reattune OTF
First Circle Threads Weaving Casting Range Duration Effect
Astral Spear 1 6/12 TSD 48 yards 1 round WIL+6/Mystic
Long range ethereal spear doing Effect Test damage.
Bone Dance 1 7/15 TSD 10 yards Rank+3 WIL+4
Success: Target dances 1d6 yards randomly and is Harried. Failure: no effect.
Detect Undead 0 NA/7 TSD Self Rank+3 min WIL+5
30-yard radius, Effect vs highest target SplDef, if successful, determine number but not position.
Dry And Wet 1 7/8 TSD 14 yards 1 round WIL+4
Soaks or dries items - Effect = lbs soaked or dried.
Spirit Dart 0 NA/7 TSD 10 yards 1 round WIL+2/Mystic
Short range dart doing Effect Test Damage.
Undead Struggle 0 NA/7 TSD 4 yards Rank+3 rounds WIL+4/Mystic
If TSD successful, locks caster in will contest with undead until one is destroyed, caster Effect Test vs. target Willpower Test, lower takes Damage = difference.

Equipment

Dagger
Damage: 2
Size: 1
Weight: 1 lb

Shortbow and 60 Arrows :
Damage: 3
Size: 3
Short Range: 2-30
Long Range: 31-60
Weight: 9 lbs (3 for the bow, 2 per 2 arrows)

Hardened Leather
Physical Armor: 5
Mystic Armor: 0
Initiative Penalty: 1
Weight: 20 lbs

Adventurer's Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) 14 lbs.

Cooking Tools 1 lb

Grimoire

Traveler's Garb

Trail Rations (1 week)

Wealth :
222s

pc